Job Description
Become a key member of Siege Camp's creative team in Toronto as a Technical Artist & Animator. Play a vital role in uniting art and implementation for engaging multiplayer experiences.
We are offering a 6-month fixed-term contract focused on developing innovative massively multiplayer games. Our ideal candidate possesses a solid foundation in rigging, animating, and creating complex in-game assets. You will serve as a vital link between teams to address technical challenges and enhance gameplay dynamics.
Key Responsibilities: • Develop Animation Blueprints within Unreal Engine • Address technical art issues collaboratively • Create animations for various game elements • Iterate quickly on game features with team input
Requirements: • Comfortable in a multi-faceted game role • Strong grasp of animation systems and principles • Enthusiastic about contributing to pre-alpha projects • Proven experience with core animation principles
Bring your creativity...
We are offering a 6-month fixed-term contract focused on developing innovative massively multiplayer games. Our ideal candidate possesses a solid foundation in rigging, animating, and creating complex in-game assets. You will serve as a vital link between teams to address technical challenges and enhance gameplay dynamics.
Key Responsibilities: • Develop Animation Blueprints within Unreal Engine • Address technical art issues collaboratively • Create animations for various game elements • Iterate quickly on game features with team input
Requirements: • Comfortable in a multi-faceted game role • Strong grasp of animation systems and principles • Enthusiastic about contributing to pre-alpha projects • Proven experience with core animation principles
Bring your creativity...
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