Full-time Posted June 23, 2026
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Job Description

Job Description
  • Lead the conceptualization, design, and iteration of game mechanics, systems, and levels for incubation projects.
  • Develop compelling gameplay loops, player progression models, and core interaction patterns.
  • Create design documentation (GDDs, feature specs, wireframes) to communicate design intent.
  • Collaborate closely with developers to implement and refine gameplay features.
  • Run and evaluate playtests to gather user feedback and continuously improve prototypes.
  • Maintain a backlog of viable game concepts and contribute to ideation pipelines.
  • Support game pitches and internal evaluations by presenting design thinking and rationale.
Requirements
  • Bachelor's degree or above in Game Design, Computer Science, or a related field.
  • Minimum 3 years of relevant experience (including internship) in game design, preferably with shipped titles or prototypes.
  • Strong portfoli...

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