Full-time Posted June 20, 2026
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Job Description

Job Description
  • Lead the conceptualization, design, and iteration of game mechanics, systems, and levels for incubation projects. 
  • Develop compelling gameplay loops, player progression models, and core interaction patterns. 
  • Create design documentation (GDDs, feature specs, wireframes) to communicate design intent. 
  • Collaborate closely with developers to implement and refine gameplay features. 
  • Run and evaluate playtests to gather user feedback and continuously improve prototypes. 
  • Maintain a backlog of viable game concepts and contribute to ideation pipelines. 
  • Support game pitches and internal evaluations by presenting design thinking and rationale.
  • Job Requirements
  • Bachelor's degree or above in Game Design, Computer Science, or a related field. 
  • Minimum 3 years of relevant experience (including internship) in game design, preferably with shipped titles or prototypes. 
  • Strong portfolio showcasing design syst...
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