Full-time Posted June 20, 2026
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Job Description

Job Description

Applicants must be currently residing in Japan and possess valid authorization to work in Japan.

Ownership & Rendering

  • Creation and optimisation of real-time VFX and shader networks to achieve the game's visual goals.
  • Design, implement, and optimise complex real-time shader networks and materials to support both VFX and general rendering needs (e.g., custom rendering passes, post-effects).

  • Support research and integrate innovative rendering techniques, specialised VFX tools and procedural methods to push the visual quality bar.

Cross Discipline Collaboration

  • Work closely with lead artists and technical artists to translate vfx into final in-game assets.

  • Participate in reviews, feedback sessions, and iterative development processes.

  • Share learnings, technical insights, and new workflows within t...

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