Job Description
Job Summary:
Position Summary / Job Purpose
The main focus of the position will be to create crowd simulations for our CG scenes, using either off the shelf or our own proprietary software to populate cities, large scale environments and choreograph battles.
Primary Responsibilities
(Key or essential priorities for fulfilling the job’s purpose)
Creating the motion of crowds
Animation and simulations on shots or sequences
Setting-up / trouble shooting crowd simulations You will use Houdini software for editing, cycle database management, cycle blending efficiency and plug-in development to accomplish specific effects and export data to all parts of the production pipeline
Agent Creation, Motion Tree Creation, Motion Choreography, Motion...
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