Job Description
Job Summary
Are you a Software Engineer interested in joining our core R&D group to develop and enhance our proprietary rendering software (Glimpse); including our state-of-the-art rendering engine, shading system, and scene representation? If the answer is yes, then read on!
What You’ll Do
- Work on all aspects of the renderer, including scene representation, render and sampling engine, raytracer, shading system: everything required for generating highly realistic images for our films.
- Create and maintain tools that are directly used in our lighting, shading, and compositing workflows.
- Collaborate closely with technically minded artists to design, implement and rapidly deploy into production.
- Be part of a small, dynamic and self‑motivated team of individuals with varied backgrounds.
- Take on responsibility, get stuff done, and make our artists happy.
- Collaborate with grace, humility, inclusion, and open-mind...
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