full-time Posted June 08, 2026
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Job Description

Job Description

The incumbent will develop the modules for a game’s general presentations (menu, HUD, etc.). 

What you’ll do

  • Read the game design documents to understand the intended player experience and actively challenge game design feedback to facilitate this experience;
  • Help define the features and implementation of the UI in an effort to support the graphic designer’s needs; 
  • Design and implement menu and interface systems for specific users on desired platforms, preserving the uniformity of the visual and logistical aspects; 
  • Provide tools for UI systems and debugging through internal “debug draw”. 
  • Investigate and develop a deep understanding of UI framework, and use this knowledge to support the presentation team; 
  • In collaboration with design and other programming teams, quickly prototype interaction concepts for the game; 
  • Be reactive to ...

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